Rage Idea
+3
ssgohanf8
Abyss
Vegeta
7 posters
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Rage Idea
So I know youre planning on adding a rage stat of some kind, heres my view:
Rage isnt moddable, Rage lvl depends on race.
Now everytime you hit someone or get hit you get a chance to become enraged. When enraged you get a timer for the time you get enraged again. When enraged your stats increase dpendant on your race
What you think of this?
Rage isnt moddable, Rage lvl depends on race.
Now everytime you hit someone or get hit you get a chance to become enraged. When enraged you get a timer for the time you get enraged again. When enraged your stats increase dpendant on your race
What you think of this?
Vegeta- Member
- Number of posts : 292
Registration date : 2008-10-16
Re: Rage Idea
Yes, a little like my idea, I wish people here replied more in the suggestions THEY have to think its fun and now they can express their own wishes, and they dont
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
Re: Rage Idea
Yeah, you'd think this topic would be full of idea's. But I see little creativity XD
But no worries I will fill it!
But no worries I will fill it!
Vegeta- Member
- Number of posts : 292
Registration date : 2008-10-16
Re: Rage Idea
I have loads of ideas, but I'm not an out-going person...
ssgohanf8- Member
- Number of posts : 878
Age : 31
Registration date : 2008-10-22
Character sheet
Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500
Re: Rage Idea
Let yourself go! Im bored and lacking ideas!
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
Re: Rage Idea
Lol yeah, and your not even replieing to my idea! SPAMMER!
Vegeta- Member
- Number of posts : 292
Registration date : 2008-10-16
Re: Rage Idea
ssgohanf8 wrote:I have loads of ideas, but I'm not an out-going person...
Stop the crying for once!
Tharsten- Admin
- Number of posts : 385
Age : 30
Location : The Netherlands
Ingame Name : Tharsten
Registration date : 2008-10-15
Character sheet
Name: Tharsten
Race: Tuffle
Powerlevel: 10/3,500
Re: Rage Idea
That's also a flaw of mine... they get so detailed that the massive details erase my memory of the previous details... and Tharsten... I'm just trying to steal your crying schtick.
ssgohanf8- Member
- Number of posts : 878
Age : 31
Registration date : 2008-10-22
Character sheet
Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500
Re: Rage Idea
Meh, just post a simple idea, and I can work it out. Please! Ive got nothing to do!
MUST...WORK.....ON.....GAME!!!!
MUST...WORK.....ON.....GAME!!!!
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
Re: Rage Idea
I can't do anything while Tharsten ate me and Vegan ate Tharsten AND being pressured!!!
ssgohanf8- Member
- Number of posts : 878
Age : 31
Registration date : 2008-10-22
Character sheet
Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500
Re: Rage Idea
You can't do me nothink i'm buu and i change you in cake ;p
Vegan- Spriter
- Number of posts : 366
Age : 31
Location : Poland
Ingame Name : Vegan
Registration date : 2008-10-15
Character sheet
Name:
Race:
Powerlevel: 0
Re: Rage Idea
Lol, ok take your time, but I dont want this spammed here, so I eat everyone
*munch munch*
*MMM, crunchy!!*
*munch munch*
*MMM, crunchy!!*
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
Re: Rage Idea
WAH! Blame Vegeta and Abyss! They brought in the ultimate spam bug!!!
ssgohanf8- Member
- Number of posts : 878
Age : 31
Registration date : 2008-10-22
Character sheet
Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500
Re: Rage Idea
Yes it's a nice idea Vegeta, we will most likely add this.
Tharsten- Admin
- Number of posts : 385
Age : 30
Location : The Netherlands
Ingame Name : Tharsten
Registration date : 2008-10-15
Character sheet
Name: Tharsten
Race: Tuffle
Powerlevel: 10/3,500
Re: Rage Idea
Please don't, it makes the game rely too much on randomness.
AnarchoElk- Member
- Number of posts : 149
Age : 38
Registration date : 2008-12-09
Character sheet
Name:
Race:
Powerlevel: 0
Re: Rage Idea
Yes, but rage is cool, so then add it as a skill you automatically have and it takes up some of your health and multiplies your stats based on your race and it has a regeneration time of half an hour
Vegeta- Member
- Number of posts : 292
Registration date : 2008-10-16
Re: Rage Idea
Yes we could do that do, I have to agree with Elk, it shouldnt be based on luck and randomness
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
Re: Rage Idea
Like Vegeta said about rage being dependant on your race. I believe that it should be either how many times you are hit like a percent, and it also should be harder to anger depending on the race. The more you are hit the more you get your anger boost up, slowly but surely. You can get other ways also. Also you can set contacts with people on the game Ex.
Contacts
-100: Villain (Pure Evil, will destroy anything)[Gives none]
-50: Enemy (Not Pure Evil, but still evil someone you don't like)[Gives none]
-15: Bad Rival (Someone you don't like but spar with)(Like with Vegeta and Goku during Android Saga)[Gives 25%]
0: Neutral (You don't have a dislike or like to them) [Gives Nothing]
+15: Good Rival (Someone you like and spar with) (Like Vegeta and Goku during Majin Saga) [Gives 50%]
+50: Friend (Friend of yours like Goku with Yamcha, Tien, etc.) [Gives 75% Anger Boost]
+100: Best Friend (Your best friend, like Goku and Krillin) [Gives 100% Anger Boost when you see them die]
Okay seeing like a Best Friend die, will give you full anger, bringing your stats up to the max. Seeing Friend die brings your anger up but not to full, giving you little stats. I think there should be a percentage of Anger. Like say Low Class Saiyans get 100% Anger Boost, doubling their stats/Powerlevel. But they don't have good stats or powerlevel. So lets say as your anger rises you get annoyed at first at 25% anger. Then at 50% you get slightly angry, 75% Angry, and 100% Very Angry (Which Goku went when Krillin was killed)
Example:
Anger Boosts
Human: 50% (So its like 1.5X(Stats/PL)
Low-Class Saiyan: 100% (2X(Stats/PL) (Have bad stats, and PL gains)
Normal Class: 50% (1.5X) (Have average Stats and PL Gains to Saiyans)
Elite: 25% (1.25X) (Have best stats and best PL Gains at beginning for all)
Namek: 10% (So 1.1X)
Android: 5% (1.05X)
Tsufurujin(Tuffle): 40% (1.4X)
That's what I think they should be based on the first 5 races you said we had (Also have the classes of the saiyans in.
Contacts
-100: Villain (Pure Evil, will destroy anything)[Gives none]
-50: Enemy (Not Pure Evil, but still evil someone you don't like)[Gives none]
-15: Bad Rival (Someone you don't like but spar with)(Like with Vegeta and Goku during Android Saga)[Gives 25%]
0: Neutral (You don't have a dislike or like to them) [Gives Nothing]
+15: Good Rival (Someone you like and spar with) (Like Vegeta and Goku during Majin Saga) [Gives 50%]
+50: Friend (Friend of yours like Goku with Yamcha, Tien, etc.) [Gives 75% Anger Boost]
+100: Best Friend (Your best friend, like Goku and Krillin) [Gives 100% Anger Boost when you see them die]
Okay seeing like a Best Friend die, will give you full anger, bringing your stats up to the max. Seeing Friend die brings your anger up but not to full, giving you little stats. I think there should be a percentage of Anger. Like say Low Class Saiyans get 100% Anger Boost, doubling their stats/Powerlevel. But they don't have good stats or powerlevel. So lets say as your anger rises you get annoyed at first at 25% anger. Then at 50% you get slightly angry, 75% Angry, and 100% Very Angry (Which Goku went when Krillin was killed)
Example:
Anger Boosts
Human: 50% (So its like 1.5X(Stats/PL)
Low-Class Saiyan: 100% (2X(Stats/PL) (Have bad stats, and PL gains)
Normal Class: 50% (1.5X) (Have average Stats and PL Gains to Saiyans)
Elite: 25% (1.25X) (Have best stats and best PL Gains at beginning for all)
Namek: 10% (So 1.1X)
Android: 5% (1.05X)
Tsufurujin(Tuffle): 40% (1.4X)
That's what I think they should be based on the first 5 races you said we had (Also have the classes of the saiyans in.
Zetetsu- Member
- Number of posts : 227
Age : 31
Location : Minnesota, USA
Ingame Name : Zetetsu Nirozu
Registration date : 2008-10-16
Character sheet
Name: Zetetsu Nirozu
Race: Saiya-Jin
Powerlevel: 60000/130000
Re: Rage Idea
Yeah, we will look into that, but thats alot of code, so if we put it in it will be later when the main features are finished. But I dont know about the saiyan race classes yet. And we'll probably have the same gain in stats for all races. But the skills and extra's are the things that make them unique and different.
Abyss- Admin
- Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14
Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000
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