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Abyss' GFX

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KingKyle
Shikamaru
AnarchoElk
ssgohanf8
Tharsten
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Swordman
Abyss
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Post  Abyss Sun Jan 11, 2009 1:00 am

Here Ill show some of my work XD

Heres the start of my Saiyaman Suit. I also added Battle damage:

Abyss' GFX Asdse0
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  Swordman Sun Jan 11, 2009 1:05 am

Battle Damage makes him look like he was shot in the head. lol! lol! lol! lol!
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Number of posts : 425
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Name: Swordman
Race: Saiya-Jin
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Post  Abyss Sun Jan 11, 2009 1:06 am

Lol, thanks for this reply, it really helped me XD

Seriously, should I change it?
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  Swordman Sun Jan 11, 2009 1:08 am

Yeah, make it ripped around the stomach and chest because it currently looks like he should be dead because of a 'hole' in his head... lol!
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Post  Abyss Sun Jan 11, 2009 1:14 am

lol I added another torn part at his shoulder and tried to make the 'hole' XD alittle more like a scratch

Abyss' GFX Ssssph3
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  Vegan Sun Jan 11, 2009 1:17 am

I can say only one HeadShoot!!!
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Post  Tharsten Sun Jan 11, 2009 1:46 am

It looks nice.
He just has a wound on his head, doesnt have to be a bullet in his head.
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Ingame Name : Tharsten
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Name: Tharsten
Race: Tuffle
Powerlevel: 10/3,500

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Post  ssgohanf8 Sun Jan 11, 2009 2:36 am

Lol... you think the great saiyaman would be hurt so easily? No way that's a bullet hole.





Frieza shot him!!! Very Happy
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Number of posts : 878
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Registration date : 2008-10-22

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Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500

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Post  AnarchoElk Sun Jan 11, 2009 6:12 am

I love the battle damage.
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Post  Abyss Sun Jan 11, 2009 12:52 pm

lol pfew, I will leave the wound at his head. Try to skip the headshot idea XD
its a scratch on his head...NOT A HEADSHOT FOR GODS SAKE! emberassed

Ok now Ill make the green thing on him
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  Shikamaru Sun Jan 11, 2009 1:03 pm

I can dance all day i can dance all day, try hit me! Boom HEADSHOT!
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Name: Boroden Uziraios
Race: Human
Powerlevel: 6000 / 10000

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Post  Abyss Sun Jan 11, 2009 1:41 pm

Sad

But heres with the green thing, almost done! Oh, I added battle damage again. Im thinking about using this one for humans, it also kinda looks good with the green thing:

Abyss' GFX Asdxz0


C&C, but now the whole! Not only: WOHOO HEADSHOT! Smile
I think it looks good
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  Abyss Sun Jan 11, 2009 3:17 pm

Wohoo! I finished it! THis will also be my entry for the clothes contest!:
Abyss' GFX Saiyamanfullmj5
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 5:08 pm

... Why is the helmet bleeding?
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Name: Quantar
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Post  Abyss Sun Jan 11, 2009 7:05 pm

Grrr, I know, bu see it as someone elses blood after a headbutt XD AND

GRRRRRR, what about the other sprites? I want a overall rating, not based on only 1 thing! I hate that! Sad
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 8:15 pm

Lol, I'm just messing with you, I like them all, but the sunglasses look kind of wrong to me... I don't know why... otherwise, I think they're great and can't find anything to complain about. But you didn't make a sprite with gloves on, and boots off, but you did for the boots (dot dot dot) ... Are you against hand-wear or something? Lol, but they're awesome and they're good enough to drown me in a sea of envy.
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Number of posts : 878
Age : 31
Registration date : 2008-10-22

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Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500

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Post  Abyss Sun Jan 11, 2009 8:25 pm

Lol thanks, and I know, the sunglasses are Haaaaaard. Cuz his eyes are weird XD
But yeah, I cant make all possible combinations, that would be 110421042305235032 sprites
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 8:28 pm

And I'd like to see every Single ONE! Lol, but I can understand the sunglasses a hard, but try erasing the eyes completely then making the sunglasses to your liking. Would that work? Coloring over the eyes with his skin color should be paint easy.
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Number of posts : 878
Age : 31
Registration date : 2008-10-22

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Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500

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Post  Abyss Sun Jan 11, 2009 8:30 pm

Everything is paint easy, at least I did it in paint

But I want them to be usable as clothes too, so they will have to cover the eyes.
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 8:32 pm

Lol, ok, you know best. tongue
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Name: Quantar
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Powerlevel: 3000/4500

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Post  Abyss Sun Jan 11, 2009 8:53 pm

I sure do! You have a suggestion for a new piece of clothes I could make?
Or a suggestion for a new simple feature we could add? Im bored and want to work on the game. Tharsten is adding hunger now, almost done, only we have 1 small bug XD, the health depletes now Sad
Abyss
Abyss
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 9:00 pm

Hmm... I don't know... just add like some sort of random attack, like the feet kamehameha. It could be used to move a distance and punch your opponent or something, but in-game I will use it to cross rivers. Very Happy
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Registration date : 2008-10-22

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Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500

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Post  Abyss Sun Jan 11, 2009 9:05 pm

lol wut?

And I was trying to add a rush skill, you rush at your opponent to hit him, quite hard to add, and I will look into the attack sub to see if I can add a random attack
Abyss
Abyss
Admin
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Number of posts : 2107
Age : 32
Location : Utrecht, The Netherlands
Ingame Name : Abyss
Registration date : 2008-10-14

Character sheet
Name: Abyss
Race: Saiya-Jin
Powerlevel: 23,000

https://db-universe.rpg-board.net

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Post  ssgohanf8 Sun Jan 11, 2009 9:10 pm

Ok, do something to keep you busy, like I just made this -> Abyss' GFX Abyssbannerum1 and one for KingjKyle too, and he was the first to request one, yay!
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Number of posts : 878
Age : 31
Registration date : 2008-10-22

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Name: Quantar
Race: Saiya-Jin
Powerlevel: 3000/4500

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Post  KingKyle Sun Jan 11, 2009 9:21 pm

Ya i like it it is a really good sig
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